Machine Learning/Artificial Intelligence Activities for Kids

AutoDraw (Kindergarten & Older) 

AutoDraw is a web-based drawing tool made by Google Creative Lab that uses machine learning and drawings by artists to help people to draw anything. AutoDraw’s suggestion tool uses the same technology used in QuickDraw, to guess what you’re trying to draw. Right now, it can guess hundreds of drawings and we look forward to adding more over time.

Quick Draw (Kindergarten & Older) 

Quick Draw is a drawing game built with machine learning. It’s essentially you vs. computer in a game of Pictionary. You draw the prompt and then the computer’s neural network tries to guess what it is. The more people play the game, the more the computer will learn!

Magic Sketchpad (Kindergarten & Older) 

What would it be like if a computer helped you finish your drawing? Magic Sketchpad allows you to draw with a computer. First you select a prompt and then start drawing it. When you lift your pen up, a machine learning algorithm tries to finish the drawing.

Semi-Conductor (Kindergarten & Older) 

Conduct an AI-orchestra by moving your arms and body!

Teachable Machine (Grade 4 & Older) 

Train a computer to recognize your own images, sounds, and poses. A fast and easy way to create machine learning models for your sites, apps, and more — no expertise or coding required.

The Thing Translator (Kindergarten & Older)

Take a picture of anything and watch an AI guess what it is!

Giorgio Cam (Grade 4 & Older)

Take a picture to make music with your computer.

Semantris (Grade 4 & Older)

Word association games powered by machine learning

Recommended1 recommendationPublished in Ages 9-12, Coding & STEAM, Lessons, Teens

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